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Post by abelius on Mar 19, 2018 13:22:37 GMT
Hi there, I hope this could be done without too much hassle... I'm in need of "reversing" the current Forward Focus effect, without the target actually moving. If there is a method to do that, I'd call it every time the player character flips its facing direction. Thank you for reading! Edit: sorry I'm posted it in the wrong section... Update: I'm modifying the Offset for now...: It's okay for static cutscenes, but I'd still like to know if there's some way to do it in the way I've mentioned.
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Post by abelius on Mar 24, 2018 20:58:06 GMT
Err... bump?
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Post by Luís Pedro Fonseca on Mar 25, 2018 22:41:46 GMT
Sorry for the late reply.
Not exactly sure I understood what you need, but changing the offset is a perfectly valid method to move the camera in relation to the target.
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