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Post by craigskc on Apr 17, 2017 4:22:22 GMT
Hi, When trying to use parallax I have been getting the issue seen below. Each of the cubes is a different layer and matches the appropriate culling mask in the in the Parallax script. Using Pro Camera version 2.4.0 (was also happening before updating to this version) Using Unity Version 5.5.1f1 Am I doing something silly?
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Post by kevmasgrande on Apr 17, 2017 6:21:13 GMT
I think you need to change the Clear Flag for the camera layer furthest to the back (make it a Skybox or Solid Color).
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Post by craigskc on Apr 17, 2017 8:48:58 GMT
Ahh perfect, thanks a bunch!
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Post by Luís Pedro Fonseca on Apr 17, 2017 9:45:18 GMT
Thanks for the help kevmasgrande! The Clear Flags should be automatically set by ProCamera2D but for some reason, sometimes it doesn't work. I'll see what's going on there.
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Post by Luís Pedro Fonseca on Apr 20, 2017 13:23:12 GMT
I've fixed the bug that caused the first camera clear flags to be set to Depth. It will be part of the next release (v2.4.1)
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