|
Post by paramedic on Mar 14, 2023 10:07:45 GMT
Hey I am using content fitter and pixelart extension on PROCAMERA2D, but then my tilemap and objects are tearing while camera movement. Problem also appears in demo scene, open ContetnFitter demo scene, set content to 16:9 and pixelperfect extension to 320x180, and you will notice it. My point what I want to archive is resolution settings in game that will create letterboxes/pillarboxes when I select smaller resolution like on the screen below. I use screen space camera for UI elements, so when I use content fitter on main camera I can't see UI elements then, if I use only pixel perfect, I dont get pillarboxes/letterboxes, and my UI is scaling wrong. I have no idea how to sedt it up correctly.
|
|
|
Post by Luís Pedro Fonseca on Mar 18, 2023 10:33:14 GMT
Hi paramedic, I'm a bit confused with what you're trying to achieve. Can you please send me a sample small project (using the included assets) that reproduces the issue? Cheers
|
|