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Post by domingoladron on Jan 12, 2022 3:24:14 GMT
Hey there, Just bought the asset. Loving it already. So far it's been working mint on zooming, shaking camera, etc. However, when I went to use the TransitionFX, it doesn't appear to do what I expected (aka fade in / out the camera).
So, like a good little game dev, I jumped over to the example scene to see if I was doing something silly, and nope. It doesn't seem to work there either. Also, all the example scenes appear to be missing key textures. Have a look at these images of what I see in Unity when I load up the game in either game mode or in scene mode.
The TransitionFX doesn't work in my game or in the example scene. Plus, I am assuming the pink mountains should look more like the shaded ones from your example videos.
I am running on Unity version:
Version: 2020.3.18f1.979 Personal Revision: 2020.3/staging a7d1c678663c Built: Tue, 31 Aug 2021 00:57:37 GMT Any thoughts on what might be causing this issue? Cheers Chris
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Post by Luís Pedro Fonseca on Jan 12, 2022 10:59:49 GMT
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Post by domingoladron on Jan 12, 2022 20:24:09 GMT
Hey, Luis.
Thanks for the info. Yeah, I am using URP to create a creepy fog effect so I need it to remain. Can you let me know are there other features which don't work with URP. Also, will TransitionFX work in the future with URP?
Cheers
Chris
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Post by Luís Pedro Fonseca on Jan 27, 2022 22:06:38 GMT
domingoladron Sorry for the late reply. Everything except TransitionFX works with URP/HDRP. I've looked into adding support for it but unfortunately I still don't have a lead on how to do it properly and support all rendering pipelines.
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