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Post by pieterdg on Dec 14, 2021 0:24:41 GMT
I have 2 rooms set up. When I place thm horizontal I can transition easily from one to another as expected. However when I have them vertical, I need to drop to the bottom of room 1 to have the camera focus on that room but still my player is no longer targeted. What is causing this?
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Post by pieterdg on Dec 14, 2021 0:25:43 GMT
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Post by Luís Pedro Fonseca on Dec 14, 2021 9:18:47 GMT
Hi pieterdg can you reproduce this issue with the included demo scenes?
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Post by pieterdg on Dec 14, 2021 21:47:48 GMT
Hi Luis, I have tried the demo or imported the asset into another project and there it works as expected. I just can't figure out why it does not in this project. Seems like the focus remains on Room 0 while my target is in Room 1 Attachments:
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Post by Luís Pedro Fonseca on Dec 19, 2021 9:10:01 GMT
Hi pieterdg, sorry for the late reply. If you can't replicate this issue on the included demo scenes that probably means there's something else on your game's code that's causing this issue. If you find out what's going on or if you can replicate it consistently please let me know.
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Post by pieterdg on Dec 31, 2021 14:12:14 GMT
Hi pieterdg , sorry for the late reply. If you can't replicate this issue on the included demo scenes that probably means there's something else on your game's code that's causing this issue. If you find out what's going on or if you can replicate it consistently please let me know. I found the issue, facepalm. In the Pro Camera 2D I had influenceY adjusted when I was figuring everything out. I used it incorrectly for some tracking and that caused the issue. Everything is running smooth now
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