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Post by xalbertus on Sept 23, 2021 10:48:34 GMT
Hello,
we have all rooms of our game with Trigger Boundaries set with no zoom at all on them. But there's 1 room that changes the field of view of the camera even if the property "ChangeZoom" is disabled. We think it's because the boundaries are so small that it creates a zoom automatically, and that's ok, but then when you get out of the room the zoom persists.
Is there a way to go back to the original field of view of the camera?
Thanks in advance.
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Post by Luís Pedro Fonseca on Sept 23, 2021 11:11:59 GMT
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Post by xalbertus on Sept 23, 2021 17:27:14 GMT
It looks like Zoom To Fit extension helps returning to previous zoom (I deactivated it some days ago), so we will continue with this. If we keep facing problems with triggers we will study changing to rooms extension, but that would be a lot of extra work since we have the rooms set with triggers already. Anyway thanks!
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