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Post by xalbertus on Sept 9, 2021 13:44:55 GMT
Hi,
We've been using this plugin for a while, and since a few weeks ago we are struggling with some errors that we can't identify or don't know how to solve.
Let's start with this one: when the player picks an item we remove all targets from the PC2D camera, we show a popup, and then when the player closes the popup we add the player back to the camera targets. With this last step, the console starts throwing this error like crazy:
I tried to track the error but there's a point where I don't know what's happening or what's wrong. It looks like deltaMovement starts being NaN after the line:
deltaMovement = _positionDeltaChangers[i].AdjustDelta(deltaTime, deltaMovement);
but I don't know if this helps.
We are using ProCamera2DTriggerBoundaries, and the same error also appears sometimes when we move from one game's room to another.
Do you have any idea what could be happening?
Thanks in advance!
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Post by Luís Pedro Fonseca on Sept 9, 2021 13:47:17 GMT
Hi xalbertus, can you send me a sample project (through PM) that replicates the issue consistently? I haven't seen this before. Do you have the latest version?
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Post by xalbertus on Sept 9, 2021 13:53:34 GMT
Hi xalbertus , can you send me a sample project (through PM) that replicates the issue consistently? I haven't seen this before. Do you have the latest version? Hey, thanks for the quick response. Creating a sample project would require lots of our time and unfortunatelly we have a deadline soon, so... maybe I can record a video showing you how we are using the Boundaries or the Camera object?
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Post by Luís Pedro Fonseca on Sept 9, 2021 13:58:40 GMT
Sure, that could work too
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