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Post by fsoufi on Apr 17, 2021 11:51:31 GMT
Hi there, I have purchased ProCamera2D today, it looks really good, I am using ProCamera2D to (follow target , rooms, parallax) and using the unity built-in pixel perfect camera component to enable "Upscale Render Texture" feature.
the problem when I am moving around my character starts jittering, this happens when I use smoothness (follow), which is a I guess also called Damping.
If the camera is a child of the character .. then it works fine .. but the damping is causing an issue
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Post by Luís Pedro Fonseca on Apr 19, 2021 21:19:09 GMT
Hi fsoufi, I'm not familiar with the "Upscale Render Texture" feature you've mentioned. Can you please explain it further?
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Post by fsoufi on Apr 19, 2021 21:58:56 GMT
The feature is available under the built-in pixel perfect camera.
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Post by ricardomendieta on Sept 24, 2022 20:39:25 GMT
Hi there! I'm having the same issue. I'm using tilemaps (either unity built-in ones or Super Tilemap Editor) so there's no way to use ProCamera2D pixel-perfect sprite on them since they don't use a sprite. I tried having the same PPU on the ProCamera 2D Pixel Perfect extension and the tilemaps. But it didn't work. There was a lot of jittering on the tilemap and the character. So as fsoufi did, I used the built-in pixel-perfect camera component from Unity. That indeed fixed the tilemap jittering while moving the camera, but the jittering on the character remains. Also enabling the `Upscale Render Texture`
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Post by Luís Pedro Fonseca on Oct 8, 2022 13:54:49 GMT
I haven't integrated Unity's own pixel perfect camera plugin with ProCamera2D solution. I'm not even sure if they're compatible somehow. I'll investigate further and report back. Cheers
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