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Post by marcowar on Jan 13, 2021 21:03:24 GMT
How do I reference the < shake preset > in my custom player script so when it calls Shoot() method I can use a .shake("Laser") call with-in it, to make the screen shake. tried multiply ways, tried to make a variable (drag drop) and GetComponent, just can't seem to find any success. thanks
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Post by marcowar on Jan 13, 2021 21:46:29 GMT
Ok, found I think the answer - using Com.LuisPedroFonseca.ProCamera2D
I'll eave this here just in case it helps someone else.
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Post by Luís Pedro Fonseca on Jan 13, 2021 21:49:20 GMT
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