dirly
New Member
Posts: 2
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Post by dirly on Aug 19, 2020 19:26:57 GMT
I currently am trying to implement a parallax. But for some odd reason even if i setup the culling layers and have the speeds correctly, none of the art actually displays: Even the demo scene for parallax is messed up:
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Post by Luís Pedro Fonseca on Aug 21, 2020 21:33:52 GMT
dirly Can you please contact me through support with a sample project that replicates the issue? Cheers
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theil
New Member
Posts: 2
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Post by theil on Sept 12, 2020 6:44:35 GMT
Hi, I am having the same exact issue, I'm using 2.7.2 and my project has URP On camera stacking I see the following error: "The renderer used by this camera doesn't support camera stacking. Only Base camera will render". I'm using unity 2019, should I upgrade to 2020 in roder to get camera stacking on URP? or is this not supported yet all? if this is not supported yet, are there plans to support new rendering pipelines? Thanks! I appreciate it. Attachments:
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Post by Luís Pedro Fonseca on Sept 12, 2020 10:38:14 GMT
theil You're right, unfortunately the new SRP's are not supported yet. There are definitely plans to add them in asap but no time estimate yet. Sorry about that inconvenience.
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theil
New Member
Posts: 2
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Post by theil on Sept 14, 2020 4:59:34 GMT
Thank you Luis, I decided to go back to the in built rp. the rp seem problematic, and not as compatible with the asset store, plus the project alreday looked beautiful, the new RP just felt like a downgrade (for my project) Gracias, y saludos.
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dirly
New Member
Posts: 2
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Post by dirly on Sept 15, 2020 1:58:14 GMT
dirly Can you please contact me through support with a sample project that replicates the issue? Cheers Yeah it was totally URP as the issue
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