|
Post by kalmiya on Mar 29, 2020 14:31:39 GMT
Setup: Taking the "Trigger boundaries" demo as a starting point, set two triggerboundaries, left one no boundaries set (left/right/top/bottom disabled), right one has only an up-boundary set. When jumping while the left one was last triggered, camera follows the player - ok When jumping while the right one was last triggered, camera is blocked at the top (player jumps but camera doesn't follow) - ok When jumping from the left one, to inside the right one, supersmooth transition into the more restrictive area - ok When jumping from the right one, to inside the left one, (no camera-restriction anymore) it doesn't transition smoothly but the camera jumps - not-ok - Tried several combinations of easy-in/ease-out/both, but that didn't solve the issue - Also tried setting a (huge) value of top-boundary on the left one (maybe it doesn't smooth if everything is disabled), but that wasn't the case either. Any idea's anyone?
|
|
|
Post by Luís Pedro Fonseca on Mar 29, 2020 22:37:50 GMT
Hi kalmiya, Thanks for the detailed explanation, I'll look into this adn see what I can do. Cheers
|
|
|
Post by kalmiya on Jun 7, 2020 10:26:36 GMT
I noticed there was an update in the meanwhile, but the changelog doesn't mention anything related to this issue?
|
|