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Post by lightmare on Mar 23, 2020 3:28:59 GMT
Hello! I can't seem to find how to trigger a zoom through my C# script. Essentially, for my Save sequence, I want to zoom in on the character, but only after the save sequence begins. Is there a method I can invoke to zoom in on the player?
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Post by Luís Pedro Fonseca on Mar 23, 2020 9:39:29 GMT
Hey, the main ProCamera2D component has a couple of "zoom" methods. Simply add you player as a target and call the "Zoom" method.
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