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Post by felixwcf on May 22, 2019 6:54:45 GMT
Hi I have a question and not sure if this should be put in Suggestion thread.
I'm making 2D-platform infinity runner game and I have a pool contains multiple reusable terrains. When the main character fly I wish to zoom to fit the main terrain at bottom part of screen, but the problem is when I add active terrain and remove inactive terrain as camera target, the camera won't work smoothly. Is there any suggestion how to do it right?
I think this is a common problem to use ProCamera2D in 2D platformer game with recyclable terrains.
Thank you, Felix
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Post by Luís Pedro Fonseca on May 22, 2019 9:42:30 GMT
Hi felixwcf, Not sure I understand your issue. Can you please explain further or maybe share a video?
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