ben
New Member
Posts: 2
|
Post by ben on Oct 26, 2020 16:50:36 GMT
Hi, loving the plugin ... apart from this bug. Something like 1 time in 20 (but, several times in a row), while moving around, the camera will slowly move for several seconds after the player has come to a stop. I've added a video so you can see this in action ... the 'bad' camera movement starts ~6s in ... as you can see from the rest of the video most of the time it works as expected. Screenshots of PC2D settings ... I'm only using the forward focus and shake modules: imgur.com/a/Wsqo7lM ... camera target gets added when the player gets created. In practice this is kinda nauseating for the player, when it happens. Any ideas how to resolve much appreciated!
|
|
|
Post by Luís Pedro Fonseca on Oct 29, 2020 22:12:50 GMT
ben It seems that for some reason your ForwardFocus is not maintaining its position. Can you please replicate this issue in a barebones sample project (ideally just ProCamera2D) so I can have a look? Cheers
|
|
ben
New Member
Posts: 2
|
Post by ben on Oct 30, 2020 0:46:07 GMT
Thanks for the reply ... updated to unity 2020.1.11 (from .10) today and, after spending 20 mins trying to reproduce, it ... seems to not be happening at all anymore. Grr.
|
|